Soulcalibur Vi Characters – Full Roster Of 29 Opponents

SoulCalibur VI functions loads of Custom Poster the characters that we grew up with, cutting-edge ones, as well as some wonder collaborations like 2B from NieR: Automata and Geralt from The Witcher three! Custom Poster

Character Selection Screen, SoulCalibur VI

Each character uses his / her Custom Poster specific weapon of route, and it’s the primary purpose custom characters are so fun – you can have any sort of aesthetic customizations, while nevertheless choosing your favourite weapon & pass listing!

Below you can see all of the extra SoulCalibur 6 characters that arrived through paid DLC:

Season Pass 1 – 2B, Amy, Cassandra, Tira

Season Pass 2 – Haohmaru, Hilde, Setsuka, Hwang

2B (YoRHa No. 2 Type B)

2B, Soulcalibur VI Character

Availability: Season Pass 1

Difficulty: Intermediate

Type: Standard

A fashion evolved to deal with any situation or foe through wielding loads of melee armaments. Specialized movements allow a fighter to hold a ceaseless chain of assaults earlier than leaping up and unleashing midair combinations to exploit any non permanent openings. A aid device known as a “pod” offers assistance in launching long-range assaults and coordinated assaults.

Amy

Amy, Soulcalibur VI Character

Availability: Season Pass 1

Difficulty: Intermediate

Type: Speed

A preventing fashion that mixes rapier techniques with natural instincts to make the most an opponent’s openings. Armed with short Custom Poster attacks, moves that help near in on the enemy, and stances that repel their attacks, this style excels at close-variety fight. Hit the opponent with a rose to open them as much as a powerful attack on the stop of a healthy.

Astaroth

Astaroth, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Power

As if the giant ax isn’t imposing sufficient, customers of this fearsome fashion also deal big damage whilst throwing enemies around. Their revenge abilities let them take hits with out flinching, which they could use to shut the distance to deliver crushing holds that quickly knock warring parties out of fee and stop a round.

Azwel

Azwel, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Technique

Dual swords, a massive ax, and a spear and defend can all be willed into existence with mastery of this style. These weapons are invisible till they’re summoned, making assaults impossible to expect. Each weapon has its personal ideal range and, after the initial summon, can be quickly recalled, making this style distinctly strategic in nature.

Cassandra

Cassandra, Soulcalibur VI Character

Availability: Season Pass 1

Difficulty: Beginner

Type: Power

A close-variety combating style that utilizes a sword and shield. The guard can be used each for protection and as an offensive measure to strike the opponent. It can even be thrown. The sword can be powered up temporarily, taking into account extremely adverse assaults.

Cervantes

Cervantes, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Power

Custom Poster This dual-blade fashion brings collectively a longsword, a dagger, and a gun, letting practitioners slice, cube, and Custom Poster shoot their enemies full of holes in brief succession. Feats of superhuman energy like air dashes and wall kicks can bury combatants in a flash.

Geralt of Rivia

Geralt, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Standard

Two longswords are wielded on this preventing fashion designed to be used in any state of affairs. The silver sword is specifically noteworthy, developing deadlier on every occasion an opponent turns on a soul price. In addition to blades, a practitioner also can use fundamental magic to stay on top of fights and emerge triumphant.

Grøh

Grøh, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Standard

Users of this fashion dominate mid-variety fights with their long double-bladed swords. They can even cut up the weapon in two to use special stances in an effort to outwit combatants. When a soul rate is lively, their maneuverability and assault electricity boom so appreciably that they could annihilate enemy fighters and cease rounds within seconds.

Haohmaru

Haohmaru, Soulcalibur VI Character

Availability: Season Pass 2

Difficulty: Beginner

Type: Power

A dynamic sword fashion using the blade Fugudoku that involves attempting to find a gap and, while the time is right, unleashing a single potent strike that may cleave foes smooth in half. At low fitness, the wielder turns on Max Rage and gains get entry to to big strategies that could trade the tides of battle. The supercharged Rage Explosion presents even more energy than soul charge, allowing for blows of unrivaled electricity.

Hilde

Hilde, Soulcalibur VI Character

Availability: Season Pass 2

Difficulty: Intermediate

Type: Technique

A style that includes each vertical attacks with a long-reaching spear and horizontal assaults with a extensive-putting sword. This method shines at mid- to lengthy-variety, with the spear helping strike at enemy openings from any Custom Poster distance. You also can perform a “focused assault” with the aid of conserving down a button and freeing it. If the attack hits, you can then trade the path of war with a powerful “regalia approach.”

Hwang

Hwang, SoulCalibur VI Character

Availability: Season Pass 3

Inferno

Inferno, Soulcalibur VI Character

Availability: Base Game (unlocked thru finishing Episode 19 from the primary tale of Soul Chronicles, unavailable in online play)

Difficulty: Intermediate

Type: Power

The techniques hired by way of Inferno, Soul Edge incarnate, transcend human comprehension. High-speed unblockable actions speedy smash via any enemy’s defenses and revenge capabilities can nullify their attacks, making this fashion ambitious for even the maximum hardened warriors to face.

Ivy

Ivy, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Technique

Armed with a snake sword whose shape can be changed at will, customers of this lengthy-variety combating fashion can deftly avoid near-quarters combat with strategies that hold foes at bay. Equipped with effective moves that could handiest be activated at a certain distance, this fashion is made to deal out fundamental harm from some distance away.

Kilik

Kilik, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Standard

The workforce used by this combating style has a protracted reach, however can capably reply to enemy assaults at any distance. Additionally, the enormous variety of defensive actions to be had make practitioners hard to take down. While a soul charge is lively, offensive strength rises, but at the value of the person’s life being slowly drained.

Maxi

Maxi, Soulcalibur VI Character

Availability: Base Game

Difficulty: Advanced

Type: Technique

Powerful, painful nunchaku mixtures are the name of the game with this fighting style. Its myriad unique stances permit for some of specific mixtures whose moves are difficult to predict. Smart utilization of its Seven Stars Rebirth to exchange stances could make this fashion even stronger in the proper arms.

Mitsurugi

Mitsurugi, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Standard

A combating fashion that specializes in razor-sharp Japanese swords. Although viable for combat at any distance, it excels at close-variety fighting. Clever use of the special preventing stances Mist and Relic can enable a big selection of offensive techniques at some point of fights as nicely.

Nightmare

Nightmare, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Power

Users of this mid-variety combating style swing heavy greatswords as if they’re as mild as a feather. Their powerful attacks have wonderful attain and supply users severa alternatives for riding enemies to the threshold of the ring. Plus, their revenge competencies save you them from flinching while hit, permitting them to stay on the offensive.

Raphael

Raphael, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Speed

The first-rate duration of the rapier used by this fashion is fundamental to its trademark piercing hit-and-run attacks. Sporting admirable attain and speed, it excels at combating from outdoor an opponent’s variety, then lunging in with lengthy, short, and fatal blows whilst a foe leaves themselves open.

Seong Mi-na

Seong Mi-Na, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Power

A fighting style that makes heavy use of centrifugal force to make each blow hit hard. As such, it’s designed to keep enemy opponents at bay from afar and not let them close the space. It’s also amazing at whittling down guard stamina and breaking through enemy defenses.

Setsuka

Setsuka, Soulcalibur VI Character

Availability: Season Pass 2

Difficulty: Advanced

Type: Speed

A sword-preventing style rooted in assassination strategies, in which the person slices at the enemy with a hidden blade quicker than the eye can see. This fashion excels in making rapid procedures, making it possible to move at the offensive from a distance. Though it gains soul gauge extra slowly than other styles, it boasts effective attacks, and mastering mixtures from counter hits is the Custom Poster key to unlocking its full capacity.

Siegfried

Siegfried, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Power

The hulking -exceeded sword hired in this preventing fashion is used to offer remarkable protection by using stringing collectively stance changes. It’s no offensive slouch both, as special stances can quick damage an enemy’s protect. On the off threat a user’s existence drops beneath a sure factor, many of their assaults additionally end up stronger.

Sophitia

Sophitia, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Standard

Moves are kept at the light side with this sword and shield combating style. Its fairly-maneuverable Angel Step can fast cover distance, letting its users rating deadly blows at close range. It also possesses a wealth of actions that may assault enemies whilst simultaneously repelling their moves.

Taki

Taki, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Speed

No other preventing style even comes near matching this one when it comes to sheer assault speed. Barrages of assaults which could chip away at an opponent’s existence even as they’re guarding make it exceptionally risky, and rush attacks out of unique stances can also quick give up a spherical.

Talim

Talim, Soulcalibur VI Character

Availability: Base Game

Difficulty: Intermediate

Type: Speed

A close-variety combating style that employs loads of special moves that emphasize excessive velocity, flexibility, and wide variety of hits. This pace is used to launch wonder attacks and punish enemies whilst their attacks depart them exposed. Fighters in this style can use their unique Wind Fury stance to deal excessive quantities of harm.

Tira

Tira, Soulcalibur VI Character

Availability: Season Pass 1

Difficulty: Advanced

Type: Technique

The preventing style of desire among assassins, its customers employ a hoop blade whose actions are tough to observe. It also boasts two particular war personalities, Jolly and Gloomy, that customers can switch between by means of meeting positive conditions. Gloomy can dominate a fight, however this style’s tendency to randomly transfer personalities makes it hard to manipulate.

Voldo

Voldo, Soulcalibur VI Character

Availability: Base Game

Difficulty: Advanced

Type: Technique

Distinctive weapons wielded in each fingers and bizarre, erratic moves make this fashion lethal and unpredictable in equal measure. Its users can release effective assaults with their backs grew to become to the enemy as their our bodies contort in ways which are altogether unthinkable to maximum any ordinary fighter.

Xianghua

Xianghua, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Speed

This preventing fashion makes use of short slashes dished out by way of a Chinese sword. Every swing flows smoothly and elegantly like a choreographed dance as they poke and prod at weak factors in enemy defenses. Its Silent Xia Sheng special stance can also be used to stage complicated, unpredictable attacks on enemies.

Yoshimitsu

Yoshimitsu, Soulcalibur VI Character

Availability: Base Game

Difficulty: Advanced

Type: Technique

A katana, wakizashi, and extraordinary ninjutsu represent this particular preventing style. Although a close-ranged by means of nature, its users can also fly and move around the ring in the blink of an eye. They may even thieve soul gauge from enemy combatants, which is used to release effective attacks on their weakened foes.

Zasalamel

Zasalamel, Soulcalibur VI Character

Availability: Base Game

Difficulty: Beginner

Type: Offense

This combating style takes full benefit of the scythe’s length with the intention to be lethal at any range. The key to victory for its practitioners requires a unique reliance on curses to attract their enemies in, in addition to magic that may prevent the go with the flow of time.

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